AI Insights · Timothy · October 2023
Top 5 2D Anime Games on Android in Oman for Q3 2023
Explore the performance of the top 5 2D anime games on the Android platform in Oman during Q3 2023, including trends in weekly downloads, active users, and revenue.
During Q3 2023, the top 5 2D anime games on the Android platform in Oman showcased interesting trends in their performance metrics. Here’s a detailed look at their weekly downloads, active users, and revenue.
Doll Dress Up: Makeup Games experienced a peak in weekly downloads at 2.4K in late July, followed by a decline to 629 in mid-September, before recovering to 1.9K by the end of the quarter. Weekly active users also saw fluctuations, starting at 4.2K in late June, peaking at 7.9K in late September. This app did not generate any revenue during this period.
MysteriousQueen had a notable spike in weekly downloads, rising from 433 in early September to 6.6K in mid-September, and then dropping to 1K by the end of the month. The active users metric showed a similar trend, increasing significantly from 256 in early September to 4.3K in mid-September, before decreasing to 1.6K. There was no reported revenue for this game.
Sweet Doll:My Hospital Games saw a steady decline in weekly downloads from 1.9K in early July to just 58 by the end of September. The weekly active users mirrored this trend, dropping from 2.4K in early July to 1.1K by the end of the quarter. This game also did not report any revenue.
Anime Avatar Maker ASMR had a consistent decrease in weekly downloads from 1.7K in late June to 185 by the end of September. Despite the decline in downloads, the active users remained relatively stable, hovering around 5.5K to 6.6K throughout the quarter. The game generated minimal revenue, with only $1 reported in late June.
Princess Dress Up - Sweet Doll maintained a steady performance in weekly downloads, peaking at 1.1K in mid-August before gradually decreasing to 530 by the end of September. The active users showed a consistent upward trend, starting at 2.7K in late June and reaching 4.3K by the end of August, before stabilizing around 3.9K in September. There was no revenue reported for this game.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.